#ifndef __ARMOR__
#define __ARMOR__

// Standard inheritable armor objects.
#define HEAD        "/inherit/armor/head"
#define NECK        "/inherit/armor/neck"
#define CLOTH        "/inherit/armor/cloth"
#define ARMOR        "/inherit/armor/armor"
#define SURCOAT        "/inherit/armor/surcoat"
#define WAIST        "/inherit/armor/waist"
#define WRISTS        "/inherit/armor/wrists"
#define SHIELD        "/inherit/armor/shield"
#define HANDS        "/inherit/armor/hands"
#define BOOTS        "/inherit/armor/boots"

// Standard armor types
#define TYPE_HEAD    "head"
#define TYPE_NECK    "neck"
#define TYPE_CLOTH    "cloth"
#define TYPE_ARMOR    "armor"
#define TYPE_SURCOAT    "surcoat"
#define TYPE_WAIST    "waist"
#define TYPE_WRISTS    "wrists"
#define TYPE_SHIELD    "shield"
#define TYPE_FINGER    "finger"
#define TYPE_HANDS    "hands"
#define TYPE_BOOTS    "boots"
#define TYPE_CHARM    "charm"

#endif
